Tech Job Finder - Find Software, Tech Sales and Product Manager Jobs.
Sign In
OR continue with e-mail and password
E-mail address
Password
Don't have an account?
Reset password
Join Tech Job Finder
OR continue with e-mail and password
Username
E-mail address
Password
Confirm Password
How did you hear about us?
By signing up, you agree to our Terms & Conditions and Privacy Policy.

Engine Programmer

at Epic Games

Back to all C/C++ jobs
Epic Games logo
Industry not specified

Engine Programmer

at Epic Games

Mid LevelNo visa sponsorshipC/C++/C#

Posted a day ago

No clicks

Compensation
$133,919 – $216,057 USD

Currency: $ (USD)

City
Not specified
Country
United States

**Engine Programmer - Unreal Engine | Fortnite Tech Desktop Team** Enhance Fortnite's PC player experience by identifying, resolving, and optimizing stability and performance issues. Analyze and troubleshoot across diverse hardware configurations. Collaborate with programmers to maintain and improve industry-leading platform support. Prioritize tasks for critical feature availability and performance. Required: Proven engine programming experience with Unreal Engine, strong C++ programming skills, familiarity with CPU, GPU, and driver architectures. Experience with Fortnite or similar large-scale projects a plus.

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do The Fortnite Tech Desktop team is looking for an experienced Engine Programmer to enhance the player experience on the PC platform. You will work with other programmers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role covers a wide range of specialties, focusing on stability and performance programming and ensuring critical features are available and performant for the Fortnite user base. In this role, you will Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as: Solving CPU and GPU performance and compatibility issues Making improvements to platform toolchains, i.e., compiler/linker support, SDK upgrades, platform-specific data management tools, debugger integration, crash reporting, etc. Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems Monitor stability and performance data from Fortnite releases, address live issues that players are facing, and improve Unreal Engine’s systems and applications in Fortnite-specific use cases Build and maintain Fortnite's support across PC storefronts, operating systems, and architectures, including Epic Games Store and Microsoft Store builds and Windows on ARM Collaborate with a variety of other Epic teams within Fortnite and Unreal Engine to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward What we're looking for Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems Experience in profiling and optimizing a large codebase Ability to diagnose, debug, and action complex problems coming from a live-service title and experience in handling stability issues Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level Experience with Linux, such as profiling and optimizing code that also runs on servers, is preferred Experience with OS-level systems, Windows/Linux APIs, and common frameworks is a plus This role is open to multiple locations in North America (including CA & WA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). California Base Pay Range $147,311 — $216,057 USD Washington Base Pay Range $133,919 — $196,415 USD ABOUT US Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party

Engine Programmer

at Epic Games

Back to all C/C++ jobs
Epic Games logo
Industry not specified

Engine Programmer

at Epic Games

Mid LevelNo visa sponsorshipC/C++/C#

Posted a day ago

No clicks

Compensation
$133,919 – $216,057 USD

Currency: $ (USD)

City
Not specified
Country
United States

**Engine Programmer - Unreal Engine | Fortnite Tech Desktop Team** Enhance Fortnite's PC player experience by identifying, resolving, and optimizing stability and performance issues. Analyze and troubleshoot across diverse hardware configurations. Collaborate with programmers to maintain and improve industry-leading platform support. Prioritize tasks for critical feature availability and performance. Required: Proven engine programming experience with Unreal Engine, strong C++ programming skills, familiarity with CPU, GPU, and driver architectures. Experience with Fortnite or similar large-scale projects a plus.

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do The Fortnite Tech Desktop team is looking for an experienced Engine Programmer to enhance the player experience on the PC platform. You will work with other programmers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role covers a wide range of specialties, focusing on stability and performance programming and ensuring critical features are available and performant for the Fortnite user base. In this role, you will Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as: Solving CPU and GPU performance and compatibility issues Making improvements to platform toolchains, i.e., compiler/linker support, SDK upgrades, platform-specific data management tools, debugger integration, crash reporting, etc. Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems Monitor stability and performance data from Fortnite releases, address live issues that players are facing, and improve Unreal Engine’s systems and applications in Fortnite-specific use cases Build and maintain Fortnite's support across PC storefronts, operating systems, and architectures, including Epic Games Store and Microsoft Store builds and Windows on ARM Collaborate with a variety of other Epic teams within Fortnite and Unreal Engine to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward What we're looking for Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems Experience in profiling and optimizing a large codebase Ability to diagnose, debug, and action complex problems coming from a live-service title and experience in handling stability issues Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level Experience with Linux, such as profiling and optimizing code that also runs on servers, is preferred Experience with OS-level systems, Windows/Linux APIs, and common frameworks is a plus This role is open to multiple locations in North America (including CA & WA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). California Base Pay Range $147,311 — $216,057 USD Washington Base Pay Range $133,919 — $196,415 USD ABOUT US Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party

SIMILAR OPPORTUNITIES

No similar jobs available at the moment.