
GPU Compute Gaming Compiler Engineer
at Qualcomm
Posted 17 hours ago
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- Compensation
- Not specified
- City
- Country
- United States
Currency: Not specified
**Experienced GPU Compute Gaming Compiler Engineer** sought. Designs, implements, and maintains GPU compilers for gaming workloads, optimizing performance and power efficiency. Key responsibilities include code generation, lowering, and optimization. Required skills: proficient in C++, familiar with GPU architectures (e.g., Nvidia, AMD), and have experience with LLVM or Clang. Needs 7+ years in compiler development, with 3+ years focused on gaming domain. Experience with CUDA, OpenCL, or similar GPU programming models a plus. Collaborates with cross-functional teams, including graphics and game developers.
No additional description provided.
