Tech Job Finder - Find Software, Tech Sales and Product Manager Jobs.
Sign In
OR continue with e-mail and password
E-mail address
Password
Don't have an account?
Reset password
Join Tech Job Finder
OR continue with e-mail and password
Username
E-mail address
Password
Confirm Password
How did you hear about us?
By signing up, you agree to our Terms & Conditions and Privacy Policy.

GPU Compute Gaming Compiler Engineer

at Qualcomm

Back to all C/C++ jobs
Qualcomm logo
Industry not specified

GPU Compute Gaming Compiler Engineer

at Qualcomm

Mid LevelNo visa sponsorshipC/C++/C#

Posted 17 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
San Diego
Country
United States

**Experienced GPU Compute Gaming Compiler Engineer** sought. Designs, implements, and maintains GPU compilers for gaming workloads, optimizing performance and power efficiency. Key responsibilities include code generation, lowering, and optimization. Required skills: proficient in C++, familiar with GPU architectures (e.g., Nvidia, AMD), and have experience with LLVM or Clang. Needs 7+ years in compiler development, with 3+ years focused on gaming domain. Experience with CUDA, OpenCL, or similar GPU programming models a plus. Collaborates with cross-functional teams, including graphics and game developers.

No additional description provided.

GPU Compute Gaming Compiler Engineer

at Qualcomm

Back to all C/C++ jobs
Qualcomm logo
Industry not specified

GPU Compute Gaming Compiler Engineer

at Qualcomm

Mid LevelNo visa sponsorshipC/C++/C#

Posted 17 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
San Diego
Country
United States

**Experienced GPU Compute Gaming Compiler Engineer** sought. Designs, implements, and maintains GPU compilers for gaming workloads, optimizing performance and power efficiency. Key responsibilities include code generation, lowering, and optimization. Required skills: proficient in C++, familiar with GPU architectures (e.g., Nvidia, AMD), and have experience with LLVM or Clang. Needs 7+ years in compiler development, with 3+ years focused on gaming domain. Experience with CUDA, OpenCL, or similar GPU programming models a plus. Collaborates with cross-functional teams, including graphics and game developers.

No additional description provided.

SIMILAR OPPORTUNITIES

No similar jobs available at the moment.