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Event Scripting Designer

at Ubisoft

Back to all Other jobs
Ubisoft logo
Industry not specified

Event Scripting Designer

at Ubisoft

GraduateNo visa sponsorshipOther

Posted 9 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Sofia
Country
Bulgaria

**Event Scripting Designer** needed to collaborate with Level Designers, conceptualize and integrate scripted events/cinematic scenes using gaming engine. Ensure narrative flow, feasibility, and proper integration of scripted elements. Conduct R&D on cinematic systems as required. Must be aware of game-level design documents and work with Quest Designers. Proficient in relevant tools and engines. Mid to senior-level experience preferred.

Your role

As part of the Level Design family, The Event Scripting Designer will work closely with Level Designers to conceptualize and integrate various scripted events and cinematic scenes into the engine throughout the production process in collaboration with the animation, programming, sound, and level art groups.  

Your daily adventure

BE AWARE OF THE GAME AND LEVEL DESIGN DOCUMENTS
Environments, objectives, atmospheres, story, and style to understand the overall game experience

WORK DIRECTLY WITH QUEST DESIGNERS
To conceptualize impactful narrative events and define key realization needs for compelling storytelling

UNDERSTAND INTENTIONS REGARDING CUTSCENES AND CINEMATICS
Including the associated events and narrative flow

DETERMINE FEASIBILITY OF SCRIPTED EVENTS
In line with expectations and technical constraints

INTEGRATE ANIMATED, GAMEPLAY AND INTERACTIVE OBJECTS
As well as scripted cameras in collaboration with Level Design

TEST CINEMATIC SCENES AND SCRIPTED EVENTS
To ensure proper integration without conflicts with other game elements

CONDUCT R&D ON CINEMATIC SYSTEMS WHEN NEEDED
In collaboration with technical teams

Qualifications

Your skills

ENTHUSIASM AND DESIRE TO WORK IN GAME DEVELOPMENT
And strong motivation to create compelling narrative experiences through gameplay

ABILITY TO WORK IN COLLABORATIVE ENVIRONMENTS
With creative, cross-functional teams

GOOD COMMUNICATION AND PROBLEM-SOLVING SKILLS
Enabling effective collaboration and issue resolution

WILLINGNESS TO LEARN
New tools, systems, and technologies

ABILITY TO PRODUCE CLEAR DOCUMENTATION IN ENGLISH
Concise and well-structured written communication and documentation

PROFICIENCY WITH BASIC SOFTWARE TOOLS
Such as word processing and spreadsheets

KNOWLEDGE OF VIDEO GAMES
Good understanding and hands-on experience

TIME MANAGEMENT SKILLS
Ability to organize own work and meet deadlines

GOOD COMMAND OF ENGLISH
Both written and spoken

EXPERIENCE WITH GAME DEVELOPMENT OR GAME ENGINES
Will be considered an advantage

KNOWLEDGE OF LEVEL EDITING TOOLS AND SCRIPTING
Such as Unreal or other engines is a plus

EXPERIENCE IN VISUAL PROGRAMMING
Will be a plus

FAMILIARITY WITH 3D SOFTWARE
Such as Autodesk 3D Studio Max and MotionBuilder is a plus

Additional Information

We offer

Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Employee assistance program
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events

HOW TO APPLY
Please send us a copy of your updated CV in English

All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.

Company Description

Founded in 2006, Ubisoft Sofia celebrates 20 years as a leading AAA studio, now home to over 220 professionals. Part of Vantage Studios, the creative house behind Assassin’s Creed, Far Cry, and Rainbow Six, the team in Sofia has contributed to 22 titles across major platforms. A longtime Assassin’s Creed partner, the studio has contributed to the creation of iconic entries including Black Flag, Origins, Valhalla, Mirage, and Shadows, while also leading key projects such as Liberation and Rogue. Ubisoft Sofia continues to shape immersive experiences through creativity, expertise, and innovation.

Location: Sofia, Sofia City Province, BG

Department: Ubisoft

Event Scripting Designer

at Ubisoft

Back to all Other jobs
Ubisoft logo
Industry not specified

Event Scripting Designer

at Ubisoft

GraduateNo visa sponsorshipOther

Posted 9 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Sofia
Country
Bulgaria

**Event Scripting Designer** needed to collaborate with Level Designers, conceptualize and integrate scripted events/cinematic scenes using gaming engine. Ensure narrative flow, feasibility, and proper integration of scripted elements. Conduct R&D on cinematic systems as required. Must be aware of game-level design documents and work with Quest Designers. Proficient in relevant tools and engines. Mid to senior-level experience preferred.

Your role

As part of the Level Design family, The Event Scripting Designer will work closely with Level Designers to conceptualize and integrate various scripted events and cinematic scenes into the engine throughout the production process in collaboration with the animation, programming, sound, and level art groups.  

Your daily adventure

BE AWARE OF THE GAME AND LEVEL DESIGN DOCUMENTS
Environments, objectives, atmospheres, story, and style to understand the overall game experience

WORK DIRECTLY WITH QUEST DESIGNERS
To conceptualize impactful narrative events and define key realization needs for compelling storytelling

UNDERSTAND INTENTIONS REGARDING CUTSCENES AND CINEMATICS
Including the associated events and narrative flow

DETERMINE FEASIBILITY OF SCRIPTED EVENTS
In line with expectations and technical constraints

INTEGRATE ANIMATED, GAMEPLAY AND INTERACTIVE OBJECTS
As well as scripted cameras in collaboration with Level Design

TEST CINEMATIC SCENES AND SCRIPTED EVENTS
To ensure proper integration without conflicts with other game elements

CONDUCT R&D ON CINEMATIC SYSTEMS WHEN NEEDED
In collaboration with technical teams

Qualifications

Your skills

ENTHUSIASM AND DESIRE TO WORK IN GAME DEVELOPMENT
And strong motivation to create compelling narrative experiences through gameplay

ABILITY TO WORK IN COLLABORATIVE ENVIRONMENTS
With creative, cross-functional teams

GOOD COMMUNICATION AND PROBLEM-SOLVING SKILLS
Enabling effective collaboration and issue resolution

WILLINGNESS TO LEARN
New tools, systems, and technologies

ABILITY TO PRODUCE CLEAR DOCUMENTATION IN ENGLISH
Concise and well-structured written communication and documentation

PROFICIENCY WITH BASIC SOFTWARE TOOLS
Such as word processing and spreadsheets

KNOWLEDGE OF VIDEO GAMES
Good understanding and hands-on experience

TIME MANAGEMENT SKILLS
Ability to organize own work and meet deadlines

GOOD COMMAND OF ENGLISH
Both written and spoken

EXPERIENCE WITH GAME DEVELOPMENT OR GAME ENGINES
Will be considered an advantage

KNOWLEDGE OF LEVEL EDITING TOOLS AND SCRIPTING
Such as Unreal or other engines is a plus

EXPERIENCE IN VISUAL PROGRAMMING
Will be a plus

FAMILIARITY WITH 3D SOFTWARE
Such as Autodesk 3D Studio Max and MotionBuilder is a plus

Additional Information

We offer

Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Employee assistance program
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events

HOW TO APPLY
Please send us a copy of your updated CV in English

All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.

Company Description

Founded in 2006, Ubisoft Sofia celebrates 20 years as a leading AAA studio, now home to over 220 professionals. Part of Vantage Studios, the creative house behind Assassin’s Creed, Far Cry, and Rainbow Six, the team in Sofia has contributed to 22 titles across major platforms. A longtime Assassin’s Creed partner, the studio has contributed to the creation of iconic entries including Black Flag, Origins, Valhalla, Mirage, and Shadows, while also leading key projects such as Liberation and Rogue. Ubisoft Sofia continues to shape immersive experiences through creativity, expertise, and innovation.

Location: Sofia, Sofia City Province, BG

Department: Ubisoft

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