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Level Artist (Unreal)

at Ubisoft

Back to all Other jobs
Ubisoft logo
Industry not specified

Level Artist (Unreal)

at Ubisoft

Mid LevelNo visa sponsorshipOther

Posted 28 minutes ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
Canada

**Level Artist (Unreal) at Ubisoft Montreal:** Designs 3D environments for immersive gameplay. Collaborates with designers, direct art, balances artistic goals with technical constraints. Uses Unreal Engine to build polished levels. Researches references, adjusts lighting, tests for smooth player experience. Proven proficiency in Unreal, understanding of game vision, and ability to work within technical constraints required.

As a Level Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments. You’ll assemble and position visual elements that support environmental storytelling, strengthen the game atmosphere, and enhance the player experience.

Whether working on a level, side mission, or open world area, you’ll help bring game spaces to life with strong artistic direction and attention to detail. Using lighting, composition, and environmental details, you’ll craft visually impactful scenes while balancing technical constraints and gameplay needs.

What you’ll do

  • Collaborate with level designers and the art direction team to understand the game vision
  • Research and gather relevant artistic and visual references
  • Place proxies and communicate modeling and texturing needs with art teams
  • Balance artistic goals with technical constraints
  • Integrate and assemble assets in Unreal Engine to build polished and immersive environments
  • Adjust lighting, composition, and visual details to strengthen mood and scene readability
  • Ensure integrated content aligns with the artistic direction and gameplay requirements
  • Test, iterate, and improve environments to support a smooth player experience

Qualifications

What you bring to the team

  • Proficiency with 3D software such as Maya or 3ds Max
  • Understanding of real-time optimization techniques
  • Knowledge of artistic fundamentals including lighting, composition, and color theory
  • Experience with modeling, texturing, lighting, or image processing
  • Ability to collaborate effectively with cross-functional teams
  • Strong communication skills
  • Curiosity, adaptability, and initiative
  • Attention to detail and an interest in creating immersive environments

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio showcasing your best work or a link to your online portfolio

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Location: Montreal, QC, CA

Department: Ubisoft

Level Artist (Unreal)

at Ubisoft

Back to all Other jobs
Ubisoft logo
Industry not specified

Level Artist (Unreal)

at Ubisoft

Mid LevelNo visa sponsorshipOther

Posted 28 minutes ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
Canada

**Level Artist (Unreal) at Ubisoft Montreal:** Designs 3D environments for immersive gameplay. Collaborates with designers, direct art, balances artistic goals with technical constraints. Uses Unreal Engine to build polished levels. Researches references, adjusts lighting, tests for smooth player experience. Proven proficiency in Unreal, understanding of game vision, and ability to work within technical constraints required.

As a Level Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments. You’ll assemble and position visual elements that support environmental storytelling, strengthen the game atmosphere, and enhance the player experience.

Whether working on a level, side mission, or open world area, you’ll help bring game spaces to life with strong artistic direction and attention to detail. Using lighting, composition, and environmental details, you’ll craft visually impactful scenes while balancing technical constraints and gameplay needs.

What you’ll do

  • Collaborate with level designers and the art direction team to understand the game vision
  • Research and gather relevant artistic and visual references
  • Place proxies and communicate modeling and texturing needs with art teams
  • Balance artistic goals with technical constraints
  • Integrate and assemble assets in Unreal Engine to build polished and immersive environments
  • Adjust lighting, composition, and visual details to strengthen mood and scene readability
  • Ensure integrated content aligns with the artistic direction and gameplay requirements
  • Test, iterate, and improve environments to support a smooth player experience

Qualifications

What you bring to the team

  • Proficiency with 3D software such as Maya or 3ds Max
  • Understanding of real-time optimization techniques
  • Knowledge of artistic fundamentals including lighting, composition, and color theory
  • Experience with modeling, texturing, lighting, or image processing
  • Ability to collaborate effectively with cross-functional teams
  • Strong communication skills
  • Curiosity, adaptability, and initiative
  • Attention to detail and an interest in creating immersive environments

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio showcasing your best work or a link to your online portfolio

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Location: Montreal, QC, CA

Department: Ubisoft

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