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Senior VFX Artist [Tom Clancy's The Division 2: Survivors]

at Ubisoft

Back to all Other jobs
Ubisoft logo
Industry not specified

Senior VFX Artist [Tom Clancy's The Division 2: Survivors]

at Ubisoft

Tech LeadNo visa sponsorshipOther

Posted 9 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
Sweden

**Senior VFX Artist | Tom Clancy's The Division 2: Survivors**: Create stunning visual effects for Survivors, leveraging Snowdrop engine's technical potential. Key responsibilities: produce realistic VFX, coordinate with artists, designers, and programmers, optimize workflows, and mentor junior team members. Qualifications: AAA game VFX experience, proficiency in VFX tools, strong planning, and communication skills. Join this ambitious project to enhance the extraction experience in The Division franchise.

Tom Clancy's The Division 2: Survivors is the return of winter survival to The Division franchise with improvements and bold new additions to the extraction experience.

We are looking for a Senior VFX Artist with a strong technical skill-set and drive, to join our team. You'll be responsible for creating astonishing visual effects aligned with the games artistic vision and utilizing the technical possibilities of our Snowdrop engine. You'll work closely with our Technical Art team, and other interdisciplinary peers.

What you'll do 

  • Producing realistic looking visual effects 
  • Planning, estimating and prioritizing your tasks
  • Optimizing workflows and maintaining a balance between quality and performance
  • Building relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the creation of our game assets
  • Establishing and share best practices relating to VFX 
  • Providing tutorials, documentation and guides of project tools and pipelines. 
  • Contributing and participate in a culture of open and honest feedback.
  • As a Senior you'll also be mentoring, coaching and sharing feedback with your peers

Qualifications

What you'll bring

  • Professional experience with VFX, including at least one AAA game development cycle.
  • Strong working knowledge in VFX tools including Maya, as well as an understanding of the technical constraints within a game engine. 
  • A portfolio/showreel detailing your experience with key real-time VFX elements 
  • You are comfortable working autonomously and can present your ideas in a clear way. You thrive when improving current processes with your technical knowledge and you are motivated to understand how things work. You are comfortable collaborating within a multidisciplinary team where you can each utilize your niche expertise to achieve a higher quality together. 

    Additional Information

    Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

    You can also find a summary of the Massive Job Perks here.  

    Questions? We're more than happy to answer them! Please contact Moa Sellin Ödling Talent Acquisition Partner for this position 

    All your application information will be kept confidential according to EEO & GDPR guidelines. 

    Company Description

    Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences. 

    At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors. 

    We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform. 

    Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. 

    Location: Malmö, Skåne County, SE

    Department: Ubisoft

    Senior VFX Artist [Tom Clancy's The Division 2: Survivors]

    at Ubisoft

    Back to all Other jobs
    Ubisoft logo
    Industry not specified

    Senior VFX Artist [Tom Clancy's The Division 2: Survivors]

    at Ubisoft

    Tech LeadNo visa sponsorshipOther

    Posted 9 hours ago

    No clicks

    Compensation
    Not specified

    Currency: Not specified

    City
    Not specified
    Country
    Sweden

    **Senior VFX Artist | Tom Clancy's The Division 2: Survivors**: Create stunning visual effects for Survivors, leveraging Snowdrop engine's technical potential. Key responsibilities: produce realistic VFX, coordinate with artists, designers, and programmers, optimize workflows, and mentor junior team members. Qualifications: AAA game VFX experience, proficiency in VFX tools, strong planning, and communication skills. Join this ambitious project to enhance the extraction experience in The Division franchise.

    Tom Clancy's The Division 2: Survivors is the return of winter survival to The Division franchise with improvements and bold new additions to the extraction experience.

    We are looking for a Senior VFX Artist with a strong technical skill-set and drive, to join our team. You'll be responsible for creating astonishing visual effects aligned with the games artistic vision and utilizing the technical possibilities of our Snowdrop engine. You'll work closely with our Technical Art team, and other interdisciplinary peers.

    What you'll do 

    • Producing realistic looking visual effects 
    • Planning, estimating and prioritizing your tasks
    • Optimizing workflows and maintaining a balance between quality and performance
    • Building relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the creation of our game assets
    • Establishing and share best practices relating to VFX 
    • Providing tutorials, documentation and guides of project tools and pipelines. 
    • Contributing and participate in a culture of open and honest feedback.
    • As a Senior you'll also be mentoring, coaching and sharing feedback with your peers

    Qualifications

    What you'll bring

    • Professional experience with VFX, including at least one AAA game development cycle.
    • Strong working knowledge in VFX tools including Maya, as well as an understanding of the technical constraints within a game engine. 
    • A portfolio/showreel detailing your experience with key real-time VFX elements 
    • You are comfortable working autonomously and can present your ideas in a clear way. You thrive when improving current processes with your technical knowledge and you are motivated to understand how things work. You are comfortable collaborating within a multidisciplinary team where you can each utilize your niche expertise to achieve a higher quality together. 

      Additional Information

      Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

      You can also find a summary of the Massive Job Perks here.  

      Questions? We're more than happy to answer them! Please contact Moa Sellin Ödling Talent Acquisition Partner for this position 

      All your application information will be kept confidential according to EEO & GDPR guidelines. 

      Company Description

      Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences. 

      At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors. 

      We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform. 

      Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. 

      Location: Malmö, Skåne County, SE

      Department: Ubisoft

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