
Technical Game Designer - Rainbow Six Mobile
at Ubisoft
Posted 13 minutes ago
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- Compensation
- Not specified
- City
- Country
- Canada
Currency: Not specified
**Technical Game Designer - Rainbow Six Mobile**: Design and maintain AI bot behaviors, gameplay systems, and operator features for Ubisoft Montréal's mobile game. Collaborate with cross-functional teams to ensure engaging, balanced, and fun player experiences. Key responsibilities include creating design documentation, supporting operator and mechanic implementations, and validating gameplay features. Proficient usage of debugging tools, participation in balancing, and providing feedback for workflow improvements is expected. Required skills: technical game design, AI bot behaviors, operator systems, and experience with design documentation. Ideal for intermediate-level candidates seeking to grow within a multi-disciplinary production team.
As a Technical Game Designer on Rainbow Six Mobile at Ubisoft Montréal, you will support the creation and implementation of bots’ AI gameplay systems and technical design elements that contribute to engaging and balanced player experiences. Working within a multidisciplinary production team, you’ll collaborate closely with designers and programmers to support bot behaviors, gameplay mechanics, operators, tutorials, and singleplayer missions while helping ensure gameplay systems remain clear, stable, and fun for players.
What you’ll do
- Create and maintain design documentation related to bot behaviors, gameplay systems, and operator features
- Support the implementation of new operators, gameplay mechanics, and systemic design elements
- Collaborate with programmers, technical designers, and other specialists to validate gameplay features and balancing values
- Use debugging tools to validate bot navigation and ensure alignment with intended AI design
- Participate in gameplay balancing and tuning activities with the wider team
- Test and validate new gameplay features and tools before deployment
- Provide feedback on workflows, tools, and technical methods to support production improvements
- Support the creation of operator tutorials and singleplayer missions that help players understand gameplay mechanics
- Contribute to gameplay prototyping and technical implementation tasks within the design team
- Communicate technical and gameplay information clearly across disciplines
Qualifications
What you bring to the team
- Experience working as a Game Designer, Level Designer, or in a similar gameplay-focused role
- Experience using game editors, development tools, or systems design workflows
- Understanding of gameplay systems in engines such as Unity, Unreal Engine, or similar technologies
- Ability to produce clear and structured documentation
- Familiarity with AI behaviors, gameplay tuning, balancing, or debugging workflows
- Interest in tactical shooters, multiplayer experiences, or live-service games
- Ability to communicate technical concepts clearly to multidisciplinary teams
- Collaborative, organized, and solution-oriented approach to problem solving
What to send our way
- Your CV highlighting relevant skills and experiences
- Portfolio or project links demonstrating relevant gameplay, systems, or technical design work
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Location: Montreal, QC, CA
Department: Ubisoft
