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Graphics Developer ( Direct X/Vulkan)

at Advanced Micro Devices

Back to all C/C++ jobs
A
Industry not specified

Graphics Developer ( Direct X/Vulkan)

at Advanced Micro Devices

Tech LeadNo visa sponsorshipC/C++/C#

Posted a day ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
Not specified

Develop and maintain software applications utilizing DirectX 12, Vulkan, and other modern graphics APIs. Optimize complex algorithms and shaders, and implement advanced ray tracing technologies (GI or path tracing). Collaborate with cross-functional teams to deliver integrated graphics solutions and tools/plugins, and explore machine learning techniques to optimize graphics performance. Guide architectural decisions and influence GPU architecture and performance improvements across shader pipelines and memory hierarchies.

WHAT YOU DO AT AMD CHANGES EVERYTHING At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career. Join our team and take a pivotal lead role in shaping the next generation of GPU architecture and performance. As a senior contributor, you will guide the design, optimization, and integration of advanced compute and graphics technologies that power cutting‑edge applications—from real‑time rendering workloads to next‑generation gaming experiences. You’ll work hands‑on with world‑class engineers to drive architectural decisions, influence long‑term technical strategy, and elevate system performance across shader pipelines, memory hierarchies, and compute frameworks. You: Are passionate about Graphical engineering with drive and determination to focuses on sophisticated issues through to resolution. Able to communicate effectively and work optimally with different teams across AMD. What you'll do: Develop and maintain software applications utilizing DirectX 12, Vulkan, and other modern graphics APIs. Optimize complex algorithms and solve challenging problems to enhance software efficiency and performance. Design and implement advanced shaders to achieve high-quality visual effects. Collaborate effectively with cross-functional teams to deliver integrated solutions and ensure seamless project execution. Innovate and implement ray tracing technologies, especially in global illumination (GI) or path tracing applications. Develop tools and plugins to support developers and streamline the graphics programming process. Explore and apply machine learning techniques to optimize graphics processing and performance. Essentials: Extensive experience with C++ and graphics programming, demonstrating a high level of proficiency in software development. Expertise in writing and optimizing complex shaders for various graphics applications. Proven track record of successful collaboration with cross-functional teams, showcasing strong interpersonal and communication skills. Nice-to-Have Skills: Hands-on experience with ray tracing technologies, particularly in global illumination (GI) or path tracing. Experience in creating and developing tools or plugins for developers, enhancing software functionality and usability. Understanding of machine learning applications in graphics optimization, leveraging AI techniques to improve graphics processing. Academics: Bachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent #LI-CC5 #LI-REMOTE Benefits offered are described: AMD benefits at a glance. AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process. AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here. This posting is for an existing vacancy.

Graphics Developer ( Direct X/Vulkan)

at Advanced Micro Devices

Back to all C/C++ jobs
A
Industry not specified

Graphics Developer ( Direct X/Vulkan)

at Advanced Micro Devices

Tech LeadNo visa sponsorshipC/C++/C#

Posted a day ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
Not specified

Develop and maintain software applications utilizing DirectX 12, Vulkan, and other modern graphics APIs. Optimize complex algorithms and shaders, and implement advanced ray tracing technologies (GI or path tracing). Collaborate with cross-functional teams to deliver integrated graphics solutions and tools/plugins, and explore machine learning techniques to optimize graphics performance. Guide architectural decisions and influence GPU architecture and performance improvements across shader pipelines and memory hierarchies.

WHAT YOU DO AT AMD CHANGES EVERYTHING At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career. Join our team and take a pivotal lead role in shaping the next generation of GPU architecture and performance. As a senior contributor, you will guide the design, optimization, and integration of advanced compute and graphics technologies that power cutting‑edge applications—from real‑time rendering workloads to next‑generation gaming experiences. You’ll work hands‑on with world‑class engineers to drive architectural decisions, influence long‑term technical strategy, and elevate system performance across shader pipelines, memory hierarchies, and compute frameworks. You: Are passionate about Graphical engineering with drive and determination to focuses on sophisticated issues through to resolution. Able to communicate effectively and work optimally with different teams across AMD. What you'll do: Develop and maintain software applications utilizing DirectX 12, Vulkan, and other modern graphics APIs. Optimize complex algorithms and solve challenging problems to enhance software efficiency and performance. Design and implement advanced shaders to achieve high-quality visual effects. Collaborate effectively with cross-functional teams to deliver integrated solutions and ensure seamless project execution. Innovate and implement ray tracing technologies, especially in global illumination (GI) or path tracing applications. Develop tools and plugins to support developers and streamline the graphics programming process. Explore and apply machine learning techniques to optimize graphics processing and performance. Essentials: Extensive experience with C++ and graphics programming, demonstrating a high level of proficiency in software development. Expertise in writing and optimizing complex shaders for various graphics applications. Proven track record of successful collaboration with cross-functional teams, showcasing strong interpersonal and communication skills. Nice-to-Have Skills: Hands-on experience with ray tracing technologies, particularly in global illumination (GI) or path tracing. Experience in creating and developing tools or plugins for developers, enhancing software functionality and usability. Understanding of machine learning applications in graphics optimization, leveraging AI techniques to improve graphics processing. Academics: Bachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent #LI-CC5 #LI-REMOTE Benefits offered are described: AMD benefits at a glance. AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process. AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here. This posting is for an existing vacancy.

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