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Engine Programmer - Core Tech

at Epic Games

Back to all C/C++ jobs
Epic Games logo
Industry not specified

Engine Programmer - Core Tech

at Epic Games

Mid LevelNo visa sponsorshipC/C++/C#

Posted 11 hours ago

No clicks

Compensation
$128,848 – $188,977 CAD

Currency: $ (CAD)

City
Vancouver
Country
Canada

We are seeking a highly detail-oriented Engine Programmer to own the stability, speed, and reliability of Epic's automated build and integration systems. You will act as a technical bridge between Programming, Art, and Design to ensure a reliable build pipeline, drive down failure rates, and optimize build times. You will design and maintain tools to enhance build workflows, system diagnostics, and reporting, and perform root-cause analysis to prevent recurring issues. Strong C++ skills and experience in large-scale software development and modern source control are required.

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide. What You'll Do We're looking for a highly detail-oriented Engine Programmer to own the stability, speed, and reliability of our mission-critical automated build and integration systems. You will act as a critical technical bridge between Programming, Art, and Design teams, ensuring the reliability of our build pipeline. You will immediately impact developer productivity by driving down failure rates, optimizing build times, and implementing preventive measures to maintain a high-quality codebase. In this role, you will Work within our in-house build orchestration to monitor system health, implement systematic troubleshooting, and perform root cause analysis to prevent recurring issues. Implement and manage quality gates, including static code analysis and data validation tools, ensuring all code merges meet high standards before reaching development branches. Provide timely, clear incident communication and technical documentation while driving cross-team collaboration to resolve complex, cross-system errors. Proactively identify error patterns and bottlenecks in the build process and champion a continuous improvement mindset by proposing and implementing workflow optimization solutions. Design, implement, and maintain tools to enhance the efficiency of build workflows, system diagnostics, and reporting What we're looking for Excellent C++ skills A proactive problem-solver with a strong background in large-scale software development environments and system diagnostics Strong capability in debugging complex build failures, performing root cause analysis, and implementing diagnostics and error logging Deep familiarity with modern source control systems (Perforce and/or Git), including branching, merging, and build triggering mechanisms High attention to detail, strong analytical thinking, and a demonstrable sense of urgency when performing rapid triage and resolution of critical incidents Excellent cross-team collaboration and incident communication skills, with the ability to clearly articulate technical issues and trade-offs to programmers, artists, and other stakeholders Experience working with AAA game engines and a variety of game engine systems and technologies, with a focus on programming excellence and a passion for well-designed systems EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). British Columbia Base Pay Range $128,848 — $188,977 CAD ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talen

Engine Programmer - Core Tech

at Epic Games

Back to all C/C++ jobs
Epic Games logo
Industry not specified

Engine Programmer - Core Tech

at Epic Games

Mid LevelNo visa sponsorshipC/C++/C#

Posted 11 hours ago

No clicks

Compensation
$128,848 – $188,977 CAD

Currency: $ (CAD)

City
Vancouver
Country
Canada

We are seeking a highly detail-oriented Engine Programmer to own the stability, speed, and reliability of Epic's automated build and integration systems. You will act as a technical bridge between Programming, Art, and Design to ensure a reliable build pipeline, drive down failure rates, and optimize build times. You will design and maintain tools to enhance build workflows, system diagnostics, and reporting, and perform root-cause analysis to prevent recurring issues. Strong C++ skills and experience in large-scale software development and modern source control are required.

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide. What You'll Do We're looking for a highly detail-oriented Engine Programmer to own the stability, speed, and reliability of our mission-critical automated build and integration systems. You will act as a critical technical bridge between Programming, Art, and Design teams, ensuring the reliability of our build pipeline. You will immediately impact developer productivity by driving down failure rates, optimizing build times, and implementing preventive measures to maintain a high-quality codebase. In this role, you will Work within our in-house build orchestration to monitor system health, implement systematic troubleshooting, and perform root cause analysis to prevent recurring issues. Implement and manage quality gates, including static code analysis and data validation tools, ensuring all code merges meet high standards before reaching development branches. Provide timely, clear incident communication and technical documentation while driving cross-team collaboration to resolve complex, cross-system errors. Proactively identify error patterns and bottlenecks in the build process and champion a continuous improvement mindset by proposing and implementing workflow optimization solutions. Design, implement, and maintain tools to enhance the efficiency of build workflows, system diagnostics, and reporting What we're looking for Excellent C++ skills A proactive problem-solver with a strong background in large-scale software development environments and system diagnostics Strong capability in debugging complex build failures, performing root cause analysis, and implementing diagnostics and error logging Deep familiarity with modern source control systems (Perforce and/or Git), including branching, merging, and build triggering mechanisms High attention to detail, strong analytical thinking, and a demonstrable sense of urgency when performing rapid triage and resolution of critical incidents Excellent cross-team collaboration and incident communication skills, with the ability to clearly articulate technical issues and trade-offs to programmers, artists, and other stakeholders Experience working with AAA game engines and a variety of game engine systems and technologies, with a focus on programming excellence and a passion for well-designed systems EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs). British Columbia Base Pay Range $128,848 — $188,977 CAD ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talen

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