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Tech Art Intern

at Epic Games

Back to all C/C++ jobs
Epic Games logo
Industry not specified

Tech Art Intern

at Epic Games

InternshipNo visa sponsorshipC/C++/C#

Posted 10 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
United States

Epic Games is seeking a Tech Art Intern on the Quixel team to help push the boundaries of gaming technology by building C++ editor tools, plugins, and pipeline systems for Unreal Engine. You will develop editor tools and Python/Blueprint-based automation to streamline asset workflows, work with Unreal Engine APIs for asset manipulation, and integrate external C++ libraries into plugins. The role involves collaboration with technical artists and engineers, building quality-of-life widgets, and optimizing tools for performance and production-scale workflows. A strong portfolio and experience with C++, Unreal Engine, and Python are expected as you contribute to high-impact projects while gaining hands-on experience.

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do Epic Games is seeking smart, dynamic interns to join its dev teams and help push the boundaries of gaming and interactive technology. As part of the Quixel team, the Tech Art Intern will build C++ editor tools, plugins, and pipeline systems that enable artists to create photorealistic real-time content for games, film, and virtual production. Interns take on challenging, high-impact projects and are expected to deliver at a high level while gaining meaningful hands-on experience. In this role, you will Develop editor tools and plugins in C++ for Unreal Engine to streamline asset processing workflows Create and maintain Python and Blueprint-based automation tools that integrate with engine systems Work with Unreal Engine's geometry and mesh processing APIs to build custom asset manipulation tools Integrate external C++ libraries into Unreal Engine plugins for specialized processing tasks Collaborate with technical artists and engineers to design and implement pipeline solutions Build quality-of-life widgets and editor utilities that improve artist efficiency Learn to optimize tools for performance and scalability in production environments What we're looking for Portfolio showcasing hands-on technical projects and problem-solving ability C++ programming skills with object-oriented design principles Hands-on experience with Unreal Engine 5 editor and engine systems Python scripting background with interest in workflow automation Familiarity with 3D asset pipelines including meshes, materials, and textures Blueprint experience for rapid tool prototyping Self-motivated approach to learning tools development and pipeline systems Clear communication skills and collaborative working style Nice to have: Prior work with Unreal plugins, editor extensions, or mesh processing tools Nice to have: Background with DCC tools (Houdini, Maya, Blender), Houdini Engine, C++ libraries (CGAL, OpenMesh), or Git/Perforce This internship has a flexible start date in 2026. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers . This is going to be Epic! ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .

Tech Art Intern

at Epic Games

Back to all C/C++ jobs
Epic Games logo
Industry not specified

Tech Art Intern

at Epic Games

InternshipNo visa sponsorshipC/C++/C#

Posted 10 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
United States

Epic Games is seeking a Tech Art Intern on the Quixel team to help push the boundaries of gaming technology by building C++ editor tools, plugins, and pipeline systems for Unreal Engine. You will develop editor tools and Python/Blueprint-based automation to streamline asset workflows, work with Unreal Engine APIs for asset manipulation, and integrate external C++ libraries into plugins. The role involves collaboration with technical artists and engineers, building quality-of-life widgets, and optimizing tools for performance and production-scale workflows. A strong portfolio and experience with C++, Unreal Engine, and Python are expected as you contribute to high-impact projects while gaining hands-on experience.

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do Epic Games is seeking smart, dynamic interns to join its dev teams and help push the boundaries of gaming and interactive technology. As part of the Quixel team, the Tech Art Intern will build C++ editor tools, plugins, and pipeline systems that enable artists to create photorealistic real-time content for games, film, and virtual production. Interns take on challenging, high-impact projects and are expected to deliver at a high level while gaining meaningful hands-on experience. In this role, you will Develop editor tools and plugins in C++ for Unreal Engine to streamline asset processing workflows Create and maintain Python and Blueprint-based automation tools that integrate with engine systems Work with Unreal Engine's geometry and mesh processing APIs to build custom asset manipulation tools Integrate external C++ libraries into Unreal Engine plugins for specialized processing tasks Collaborate with technical artists and engineers to design and implement pipeline solutions Build quality-of-life widgets and editor utilities that improve artist efficiency Learn to optimize tools for performance and scalability in production environments What we're looking for Portfolio showcasing hands-on technical projects and problem-solving ability C++ programming skills with object-oriented design principles Hands-on experience with Unreal Engine 5 editor and engine systems Python scripting background with interest in workflow automation Familiarity with 3D asset pipelines including meshes, materials, and textures Blueprint experience for rapid tool prototyping Self-motivated approach to learning tools development and pipeline systems Clear communication skills and collaborative working style Nice to have: Prior work with Unreal plugins, editor extensions, or mesh processing tools Nice to have: Background with DCC tools (Houdini, Maya, Blender), Houdini Engine, C++ libraries (CGAL, OpenMesh), or Git/Perforce This internship has a flexible start date in 2026. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers . This is going to be Epic! ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .

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