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AI Developer Technology Engineer

at Nvidia

Back to all C/C++ jobs
N
Industry not specified

AI Developer Technology Engineer

at Nvidia

Mid LevelNo visa sponsorshipC/C++/C#

Posted 12 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Shanghai
Country
China

Join NVIDIA as a Developer Technology Engineer to push the boundaries of AI and computing. You will develop on products like IsaacSim and Isaac Lab, optimize GPU-based physics simulations, and profile performance of optimized code. You will collaborate with architecture, research, libraries, tools, and system software teams to invent next-generation architectures, software platforms, and programming models. This role requires a 3+ year track record with C/C++, CUDA, Python, Linux, and experience with physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo.

Join NVIDIA, where our groundbreaking advancements in computer graphics, PC gaming, and accelerated computing have set the standard for over 25 years. As a Developer Technology Engineer, you will be part of an exceptionally experienced team dedicated to pushing the boundaries of AI and computing. This role is an outstanding opportunity to build the next era of technology in a dynamic and innovative environment.

What you'll be doing:

  • Understand the responsibilities associated with embodied AI and strive to enhance them.

  • Develop on products like IsaacSim and Isaac Lab, ensuring flawless performance.

  • Profile and investigate the performance of optimized code together with our internal team.

  • Discuss your approach and results with NVIDIA engineers to continuously improve processes.

  • Optimize GPU-based physics simulator performance for world-class results.

  • Collaborate closely with architecture, research, libraries, tools, and system software teams to invent and develop next-generation architectures, software platforms, and programming models.

What we need to see:

  • Bachelor's degree in Computer Science, Robotics, Engineering, or a related field, or equivalent experience.

  • 3+ working year experience.

  • Experience with C++, CUDA, Python, and Linux.

  • Proven experience with one or more physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo.

  • Strong communication skills and the ambition to grow and learn about building machine learning applications, optimization, and software engineering.

  • Prior involvement with embodied AI or a history at humanoid robotics firms with a focus on physics simulation.

Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package.Are you a creative and autonomous computer scientist with a real passion for parallel computing? If so, we want to hear from you.

AI Developer Technology Engineer

at Nvidia

Back to all C/C++ jobs
N
Industry not specified

AI Developer Technology Engineer

at Nvidia

Mid LevelNo visa sponsorshipC/C++/C#

Posted 12 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Shanghai
Country
China

Join NVIDIA as a Developer Technology Engineer to push the boundaries of AI and computing. You will develop on products like IsaacSim and Isaac Lab, optimize GPU-based physics simulations, and profile performance of optimized code. You will collaborate with architecture, research, libraries, tools, and system software teams to invent next-generation architectures, software platforms, and programming models. This role requires a 3+ year track record with C/C++, CUDA, Python, Linux, and experience with physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo.

Join NVIDIA, where our groundbreaking advancements in computer graphics, PC gaming, and accelerated computing have set the standard for over 25 years. As a Developer Technology Engineer, you will be part of an exceptionally experienced team dedicated to pushing the boundaries of AI and computing. This role is an outstanding opportunity to build the next era of technology in a dynamic and innovative environment.

What you'll be doing:

  • Understand the responsibilities associated with embodied AI and strive to enhance them.

  • Develop on products like IsaacSim and Isaac Lab, ensuring flawless performance.

  • Profile and investigate the performance of optimized code together with our internal team.

  • Discuss your approach and results with NVIDIA engineers to continuously improve processes.

  • Optimize GPU-based physics simulator performance for world-class results.

  • Collaborate closely with architecture, research, libraries, tools, and system software teams to invent and develop next-generation architectures, software platforms, and programming models.

What we need to see:

  • Bachelor's degree in Computer Science, Robotics, Engineering, or a related field, or equivalent experience.

  • 3+ working year experience.

  • Experience with C++, CUDA, Python, and Linux.

  • Proven experience with one or more physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo.

  • Strong communication skills and the ambition to grow and learn about building machine learning applications, optimization, and software engineering.

  • Prior involvement with embodied AI or a history at humanoid robotics firms with a focus on physics simulation.

Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package.Are you a creative and autonomous computer scientist with a real passion for parallel computing? If so, we want to hear from you.

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