Embedded Software Engineer - RISCV
at Nvidia
Posted 12 hours ago
No clicks
- Compensation
- $184,000 – $356,500 USD
- City
- Not specified
- Country
- United States
Currency: $ (USD)
Embedded software engineer on NVIDIA's GPU Software team, focusing on defining, designing, developing, and verifying RISCV BSP features for next-gen GPUs. You will work closely with hardware and software engineers across the full development lifecycle, from modeling and simulation to customer platforms. The role involves hands-on C programming and embedded/driver development, with familiarity of computer architecture. You will collaborate with global teams and contribute to cutting-edge AI/HPC/Visualization products.
NVIDIA is searching for a highly motivated, creative embedded software engineer to join the GPU Software team. As someone who is hardworking and passionate about their work, you will design key aspects of our RISCV BSP package used across the GPU. You should demonstrate the ability to excel in an environment with complex software and hardware designs.
What you'll be doing:
Define, design, develop and verify features for next-gen RISCV controllers on our GPU; collaborating with hardware engineers and fellow software engineers
You will follow the devices all the way through the development process to the customer desktops, notebooks, workstations, and gaming console products that are used throughout the world
Heavily involved with the early modeling and simulation required to produce our world-class products
Multiple opportunities to collaborate and communicate effectively with teams from all around the globe
What we need to see:
BS or MS degree in Computer Engineering, Computer Science, or related degree (or equivalent experience)
8+ years of meaningful software development experience, especially with embedded systems
You can demonstrate a hands-on technical background; excellent C programming and embedded, device driver development experience
Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)
Ways to stand out from the crowd:
Familiarity with the RISCV architecture
Experience with inner workings of toolchains such as gcc, gdb
Background with embedded system SW concepts, e.g.: RTOS and overlay programming models
Experience with simulation, emulation and HW development cycle
Good documentation and ability to communicate with others
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative, passionate and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
