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Senior GPU Software Engineer

at Nvidia

Back to all C/C++ jobs
N
Industry not specified

Senior GPU Software Engineer

at Nvidia

Mid LevelNo visa sponsorshipC/C++/C#

Posted 14 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
India

You will develop and validate software for NVIDIA's next-generation GPU platform, tackling memory, ACPI, graphics, and display issues to support customers and partners. The role involves investigating architecture requirements for future GPU systems, debugging hard hangs across CPU, memory, and I/O, and collaborating with hardware, firmware, and OS teams. You will use hardware debug tools, analyze crash dumps and logs, and assist with validation and bring-up of new hardware platforms while providing design improvements.

We are now looking for a Sr Software Engineer. NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We are looking to grow our company , and grow our teams with the smartest people in the world

Software supports NVIDIA's new high performance chipset business. They are generalists, with a deep understanding of the today's PC architecture, including bus protocols such as PCI, AGP, USB and 1394, and CPU booting, arbitration, and cache management protocols. System engineers program down to the metal and are comfortable around hardware specs. They write software for Networking, Audio, IDE, SMBus and other hardware, and implement support for modern PC standards such as ACPI and OnNow

What you’ll be doing:

  • Developing and validating software for our next-generation GPU platform.

  • Solve and debug problems related to Memory, ACPI, Graphics, and Display to support our customers, partners, and users.

  • Investigating and scoping out the architecture requirement for the next-generation GPU systems.

  • Investigate and debug hard hangs across various system components (CPU, memory, I/O).

  • Collaborate closely with hardware, firmware, and OS teams to isolate root causes.

  • Utilize hardware debug tools (e.g., JTAG) and software diagnostics.

  • Collect and analyze crash dumps, logs, and signal traces.

  • Support validation and bring-up activities for new hardware platforms.

  • Provide feedback for design improvements.

What we need to see:

  • Master’s degree in computer science, Computer Engineering or equivalent experience

  • 5+ years of experience

  • Strong C programming skills as well as having shown initiative in pursuing independent coding projects

  • Solid engineering background and understanding of good code methodology

  • Experience writing code to directly control hardware is a plus

  • Good foundation and knowledge of OS & RTOS concepts.

  • Develop and maintain kernel-mode drivers for Linux and WDDM-compliant drivers for Windows.

  • Excellent problem-solving and cross-team collaboration skills

Ways to stand out from the crowd:

  • Good knowledge of tools like windbg, gdb, kernel tracing utilities.

  • Familiarity with graphics/display subsystems, DMA, interrupt handling, and memory management.

  • Proficient in navigating the functionalities of diverse IPs , backed by a robust knowledge of memory management and coherency principles

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most brilliant and talented people on the planet working for us. If you're creative and autonomous, we want to hear from you!

Senior GPU Software Engineer

at Nvidia

Back to all C/C++ jobs
N
Industry not specified

Senior GPU Software Engineer

at Nvidia

Mid LevelNo visa sponsorshipC/C++/C#

Posted 14 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Not specified
Country
India

You will develop and validate software for NVIDIA's next-generation GPU platform, tackling memory, ACPI, graphics, and display issues to support customers and partners. The role involves investigating architecture requirements for future GPU systems, debugging hard hangs across CPU, memory, and I/O, and collaborating with hardware, firmware, and OS teams. You will use hardware debug tools, analyze crash dumps and logs, and assist with validation and bring-up of new hardware platforms while providing design improvements.

We are now looking for a Sr Software Engineer. NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We are looking to grow our company , and grow our teams with the smartest people in the world

Software supports NVIDIA's new high performance chipset business. They are generalists, with a deep understanding of the today's PC architecture, including bus protocols such as PCI, AGP, USB and 1394, and CPU booting, arbitration, and cache management protocols. System engineers program down to the metal and are comfortable around hardware specs. They write software for Networking, Audio, IDE, SMBus and other hardware, and implement support for modern PC standards such as ACPI and OnNow

What you’ll be doing:

  • Developing and validating software for our next-generation GPU platform.

  • Solve and debug problems related to Memory, ACPI, Graphics, and Display to support our customers, partners, and users.

  • Investigating and scoping out the architecture requirement for the next-generation GPU systems.

  • Investigate and debug hard hangs across various system components (CPU, memory, I/O).

  • Collaborate closely with hardware, firmware, and OS teams to isolate root causes.

  • Utilize hardware debug tools (e.g., JTAG) and software diagnostics.

  • Collect and analyze crash dumps, logs, and signal traces.

  • Support validation and bring-up activities for new hardware platforms.

  • Provide feedback for design improvements.

What we need to see:

  • Master’s degree in computer science, Computer Engineering or equivalent experience

  • 5+ years of experience

  • Strong C programming skills as well as having shown initiative in pursuing independent coding projects

  • Solid engineering background and understanding of good code methodology

  • Experience writing code to directly control hardware is a plus

  • Good foundation and knowledge of OS & RTOS concepts.

  • Develop and maintain kernel-mode drivers for Linux and WDDM-compliant drivers for Windows.

  • Excellent problem-solving and cross-team collaboration skills

Ways to stand out from the crowd:

  • Good knowledge of tools like windbg, gdb, kernel tracing utilities.

  • Familiarity with graphics/display subsystems, DMA, interrupt handling, and memory management.

  • Proficient in navigating the functionalities of diverse IPs , backed by a robust knowledge of memory management and coherency principles

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most brilliant and talented people on the planet working for us. If you're creative and autonomous, we want to hear from you!

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