Staff Engineer - Display Software Team
at Qualcomm
Posted 10 hours ago
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- Compensation
- Not specified
- City
- Not specified
- Country
- India
Currency: Not specified
Qualcomm India Private Limited is seeking a Staff Engineer to lead the Display Software Team and own the design, development, and optimization of the display subsystem for Qualcomm’s next‑generation IoT platforms. You will work across the software stack from low‑level Linux kernel DRM/KMS drivers to high‑level user‑space compositors (Weston/Wayland and SurfaceFlinger), driving features such as multi‑display concurrency and advanced power management. The role includes architectural leadership, mentoring engineers, and cross‑functional collaboration with GPU, Video, Multimedia, and Hardware teams, as well as driving mainlining efforts upstream to the Linux kernel. Strong expertise in C/C++, Linux kernel internals, and display technologies is required, with 8–12+ years of embedded software experience.
Company:
Qualcomm India Private LimitedJob Area:
Engineering Group, Engineering Group > Software EngineeringGeneral Summary:
We are looking for a highly skilled and passionate Staff Engineer to join our Display Software Team. In this role, you will be a key technical leader responsible for the design, development, and optimization of the display subsystem for Qualcomm’s next-generation IoT platforms. You will work on a diverse range of software layers, from low-level Linux kernel drivers (DRM/KMS) to high-level user-space compositors (Weston/Wayland and SurfaceFlinger). Your expertise will help drive innovative features such as multi-display concurrency, high-resolution bridge integrations, and advanced power management solutions.
Level of Responsibility
As a Staff Engineer, you are expected to:
- Provide technical leadership and architectural guidance to a team of engineers.
- Lead complex, cross-functional projects from requirements gathering to commercialization.
- Mentor junior and senior engineers, fostering a culture of technical excellence.
- Act as a subject matter expert (SME) for display technologies within the organization.
Principal Duties and Responsibilities
- Architect and Develop high-performance display drivers using the Linux DRM/KMS framework for Qualcomm’s Snapdragon platforms.
- Integrate and Bring-up third-party display hardware, including MIPI DSI panels and external bridge chips (DSI-to-HDMI, DP-to-HDMI, LVDS).
- Design and Implement display features in user-space frameworks, including Weston/Wayland (Linux) and Hardware Composer (HWC)/SurfaceFlinger (Android).
- Optimize Subsystem Performance by managing hardware resources (DPU pipes, bandwidth) and implementing power-saving techniques like VESA DSC and low-power display modes.
- Debug Complex Issues across the software stack using JTAG, Lauterbach, and system-level trace tools.
- Collaborate with Cross-Functional Teams (GPU, Video, Multimedia, and Hardware Design) to ensure seamless integration and end-to-end feature delivery.
- Lead Mainlining Efforts to upstream display drivers and features to the Linux kernel and open-source communities.
- Drive Continuous Improvement in software quality through code reviews, unit testing, and automated validation frameworks.
Required Qualifications
- Education: Bachelor’s or Master’s degree in Computer Engineering, Computer Science, or Electrical Engineering.
- Experience: 8–12+ years of experience in embedded software development with a focus on display or multimedia subsystems.
- Programming: Expert-level skills in C and C++.
- OS Internals: Strong understanding of Linux/Android kernel internals, including device drivers, memory management (ION/DMA-BUF), and synchronization primitives.
- Display SW: In-depth experience with the Linux DRM/KMS architecture and libdrm.
- Display Protocols: In-depth knowledge of display interfaces such as MIPI DSI, DisplayPort (DP), eDP, and HDMI.
Preferred Skills
- Experience with Post-Silicon bring-up and hardware-software co-verification.
- Knowledge of display technologies like HDR10/10+, HDCP, CEC, and color management.
- Familiarity with graphics buffer management (GBM) and allocator frameworks (Gralloc).
- Experience with Wayland/Weston compositor development or Android Graphics stack (SurfaceFlinger, HWC).
Minimum Qualifications:
• Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience.OR
Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience.
OR
PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience.
• 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc.
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