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Senior Research Engineer, Generalist Embodied Agent Research

at Nvidia

Back to all Data Science / AI / ML jobs
N
Industry not specified

Senior Research Engineer, Generalist Embodied Agent Research

at Nvidia

Mid LevelNo visa sponsorshipData Science/AI/ML

Posted 10 hours ago

No clicks

Compensation
$184,000 – $287,500 USD

Currency: $ (USD)

City
Not specified
Country
United States

Senior Research Engineer for NVIDIA's Generalist Embodied Agent Research (GEAR) team, building humanoid robot foundation models and systems. You will develop large-scale AI training and inference infrastructure, robust data pipelines, and evaluate models in physical simulation and on robot hardware. You’ll collaborate across NVIDIA to ensure seamless software integration and contribute to moonshot projects like Project GR00T. The role aims to advance general-purpose embodied agents that learn to explore and master skills across virtual and physical environments.

We are now looking for a Senior Research Engineer, for our Generalist Embodied Agent Research (GEAR) team:

NVIDIA is searching for an outstanding engineer to build humanoid robot foundation models and systems in the Generalist Embodied Agent Research (GEAR) group. Everything that moves will eventually be autonomous. Our mission is to build general-purpose embodied agents that learn to explore and master complex skills across the virtual and the physical world. You will work with an amazing and collaborative research team that consistently produces influential works on multimodal foundation models, large-scale robot learning, game AI, and physical simulation. Our past projects include Eureka, VIMA, Voyager, MineDojo, MimicPlay, Prismer, and more. One of our team’s most recent milestones includes Project GR00T, a foundation model for humanoid robots. Your contributions will have a significant impact on our moonshot research projects and product roadmaps.

What you will be doing:

  • Work with world-class researchers at NVIDIA to develop robust AI solutions for general-purpose humanoid robots and embodied agents;

  • Develop large-scale AI training and inference infrastructure for foundation models;

  • Develop robust and scalable data pipelines;

  • Systematically evaluate and analyze AI models in physical simulation and on robot hardware;

  • Collaborate with research and engineering teams across all of NVIDIA to ensure your software integrates seamlessly up and down the stacks.

What we need to see:

  • A Masters Degree in Computer Science, Computer Engineering or Robotics or equivalent experience.

  • 6+ years of relevant work or research experience in one or both of the following domains:

    • Large-scale AI systems:

      • Outstanding engineering skills for rapid prototyping and product development. Python is required; C++ and CUDA proficiencies are a plus;

      • Excellent knowledge and hands-on experience in working with large-scale machine learning/AI systems and compute infrastructure;

      • Hands-on training experience with multimodal large language models;

      • Deep expertise in building multimodal data pipelines.

    • Practical robotics systems:

      • Deep understanding of robot kinematics, dynamics, and sensors;

      • Ability to safely operate robot hardware, lab equipment, and tools;

      • Experience with rapid prototyping technologies, such as CAD design and 3D fabrication;

      • Strong programming skills in Python, C++, ROS, and machine learning frameworks like PyTorch;

      • Knowledge of control methods, including PID, model predictive control, and whole-body control;

      • Familiarity with physics simulation frameworks such as MuJoCo and Isaac Sim;

      • Robot hardware design and hands-on building experience.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be part of the forefront of developing general-purpose robots and embodied agents!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until February 21, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Senior Research Engineer, Generalist Embodied Agent Research

at Nvidia

Back to all Data Science / AI / ML jobs
N
Industry not specified

Senior Research Engineer, Generalist Embodied Agent Research

at Nvidia

Mid LevelNo visa sponsorshipData Science/AI/ML

Posted 10 hours ago

No clicks

Compensation
$184,000 – $287,500 USD

Currency: $ (USD)

City
Not specified
Country
United States

Senior Research Engineer for NVIDIA's Generalist Embodied Agent Research (GEAR) team, building humanoid robot foundation models and systems. You will develop large-scale AI training and inference infrastructure, robust data pipelines, and evaluate models in physical simulation and on robot hardware. You’ll collaborate across NVIDIA to ensure seamless software integration and contribute to moonshot projects like Project GR00T. The role aims to advance general-purpose embodied agents that learn to explore and master skills across virtual and physical environments.

We are now looking for a Senior Research Engineer, for our Generalist Embodied Agent Research (GEAR) team:

NVIDIA is searching for an outstanding engineer to build humanoid robot foundation models and systems in the Generalist Embodied Agent Research (GEAR) group. Everything that moves will eventually be autonomous. Our mission is to build general-purpose embodied agents that learn to explore and master complex skills across the virtual and the physical world. You will work with an amazing and collaborative research team that consistently produces influential works on multimodal foundation models, large-scale robot learning, game AI, and physical simulation. Our past projects include Eureka, VIMA, Voyager, MineDojo, MimicPlay, Prismer, and more. One of our team’s most recent milestones includes Project GR00T, a foundation model for humanoid robots. Your contributions will have a significant impact on our moonshot research projects and product roadmaps.

What you will be doing:

  • Work with world-class researchers at NVIDIA to develop robust AI solutions for general-purpose humanoid robots and embodied agents;

  • Develop large-scale AI training and inference infrastructure for foundation models;

  • Develop robust and scalable data pipelines;

  • Systematically evaluate and analyze AI models in physical simulation and on robot hardware;

  • Collaborate with research and engineering teams across all of NVIDIA to ensure your software integrates seamlessly up and down the stacks.

What we need to see:

  • A Masters Degree in Computer Science, Computer Engineering or Robotics or equivalent experience.

  • 6+ years of relevant work or research experience in one or both of the following domains:

    • Large-scale AI systems:

      • Outstanding engineering skills for rapid prototyping and product development. Python is required; C++ and CUDA proficiencies are a plus;

      • Excellent knowledge and hands-on experience in working with large-scale machine learning/AI systems and compute infrastructure;

      • Hands-on training experience with multimodal large language models;

      • Deep expertise in building multimodal data pipelines.

    • Practical robotics systems:

      • Deep understanding of robot kinematics, dynamics, and sensors;

      • Ability to safely operate robot hardware, lab equipment, and tools;

      • Experience with rapid prototyping technologies, such as CAD design and 3D fabrication;

      • Strong programming skills in Python, C++, ROS, and machine learning frameworks like PyTorch;

      • Knowledge of control methods, including PID, model predictive control, and whole-body control;

      • Familiarity with physics simulation frameworks such as MuJoCo and Isaac Sim;

      • Robot hardware design and hands-on building experience.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be part of the forefront of developing general-purpose robots and embodied agents!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until February 21, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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