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Senior Software Architect, Humanoid Robotics

at Nvidia

Back to all Python jobs
N
Industry not specified

Senior Software Architect, Humanoid Robotics

at Nvidia

Mid LevelNo visa sponsorshipPython

Posted 5 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Shanghai
Country
China

NVIDIA seeks a robotics-focused Solutions Architect to design, implement, and optimize scalable ML training pipelines for multimodal foundation models in robotics. You'll collaborate with researchers to integrate cutting-edge architectures into scalable training workflows, and develop data loaders for multimodal data (videos, text, sensor data). You will optimize GPU/cluster utilization for training and fine-tuning on large datasets and build monitoring/debugging tools to ensure reliable performance on large GPU clusters.

NVIDIA accelerates humanoid robots’ development with the Isaac solution and GR00T blueprint. We’re now looking for a robotics expert, especially in Foundation Model to support this effort. As a Solutions Architect, you’ll collaborate with an exceptional and highly collaborative research team known for influential work in multimodal foundation models, large-scale robot learning, embodied AI, and physics simulation, pushing the frontier of humanoid robotics.

What you will be doing:

  • Design, implement, and optimize scalable ML training pipelines for training multimodal foundation models for robotics.

  • Collaborate with researchers to integrate cutting-edge model architectures into scalable training pipelines.

  • Implement scalable data loaders and preprocessors for multimodal datasets, such as videos, text, and sensor data.

  • Optimize GPU and cluster utilization for efficient model training and fine-tuning on massive datasets.

  • Develop robust monitoring and debugging tools to ensure the reliability and performance of training workflows on large GPU clusters.

What we need to see:

  • Bachelor's degree in Computer Science, Robotics, Engineering, or a related field.

  • 3+ years of full-time industry experience in large-scale MLOps and AI infrastructure.

  • Proven experience designing and optimizing distributed training systems with frameworks like PyTorch, JAX, or TensorFlow.

  • Deep understanding of GPU acceleration, CUDA programming, and cluster management tools like Kubernetes.

  • Strong programming skills in Python and a high-performance language such as C++ for efficient system development.

  • Strong experience with large-scale GPU clusters, HPC environments, and job scheduling/orchestration tools (e.g., SLURM, Kubernetes).

Ways to stand out from the crowd:

  • Master’s or PhD’s degree in Computer Science, Robotics, Engineering, or a related field.

  • Demonstrated Tech Lead experience, coordinating a team of engineers and driving projects from conception to deployment.

  • Strong experience at building VLA, VLM, large-scale LLM and multimodal LLM training infrastructure.

Senior Software Architect, Humanoid Robotics

at Nvidia

Back to all Python jobs
N
Industry not specified

Senior Software Architect, Humanoid Robotics

at Nvidia

Mid LevelNo visa sponsorshipPython

Posted 5 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Shanghai
Country
China

NVIDIA seeks a robotics-focused Solutions Architect to design, implement, and optimize scalable ML training pipelines for multimodal foundation models in robotics. You'll collaborate with researchers to integrate cutting-edge architectures into scalable training workflows, and develop data loaders for multimodal data (videos, text, sensor data). You will optimize GPU/cluster utilization for training and fine-tuning on large datasets and build monitoring/debugging tools to ensure reliable performance on large GPU clusters.

NVIDIA accelerates humanoid robots’ development with the Isaac solution and GR00T blueprint. We’re now looking for a robotics expert, especially in Foundation Model to support this effort. As a Solutions Architect, you’ll collaborate with an exceptional and highly collaborative research team known for influential work in multimodal foundation models, large-scale robot learning, embodied AI, and physics simulation, pushing the frontier of humanoid robotics.

What you will be doing:

  • Design, implement, and optimize scalable ML training pipelines for training multimodal foundation models for robotics.

  • Collaborate with researchers to integrate cutting-edge model architectures into scalable training pipelines.

  • Implement scalable data loaders and preprocessors for multimodal datasets, such as videos, text, and sensor data.

  • Optimize GPU and cluster utilization for efficient model training and fine-tuning on massive datasets.

  • Develop robust monitoring and debugging tools to ensure the reliability and performance of training workflows on large GPU clusters.

What we need to see:

  • Bachelor's degree in Computer Science, Robotics, Engineering, or a related field.

  • 3+ years of full-time industry experience in large-scale MLOps and AI infrastructure.

  • Proven experience designing and optimizing distributed training systems with frameworks like PyTorch, JAX, or TensorFlow.

  • Deep understanding of GPU acceleration, CUDA programming, and cluster management tools like Kubernetes.

  • Strong programming skills in Python and a high-performance language such as C++ for efficient system development.

  • Strong experience with large-scale GPU clusters, HPC environments, and job scheduling/orchestration tools (e.g., SLURM, Kubernetes).

Ways to stand out from the crowd:

  • Master’s or PhD’s degree in Computer Science, Robotics, Engineering, or a related field.

  • Demonstrated Tech Lead experience, coordinating a team of engineers and driving projects from conception to deployment.

  • Strong experience at building VLA, VLM, large-scale LLM and multimodal LLM training infrastructure.

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