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Software Engineer, Robotics - Isaac Lab

at Nvidia

Back to all Python jobs
N
Industry not specified

Software Engineer, Robotics - Isaac Lab

at Nvidia

Mid LevelNo visa sponsorshipPython

Posted 12 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Shanghai
Country
China

Join NVIDIA's Isaac Lab as a Software Engineer to develop and extend physics simulation APIs for robotics learning, including contacts, joints, sensors, and actuation models. You will debug instability and non-physical behavior in complex robotic systems and triage issues from GitHub, partners, and internal teams. You will translate research ideas and physics models into robust, user-facing APIs, participate in code reviews, and contribute to internal and open-source software. You will engage with the robotics industrial and research communities to advance the platform.

Today, NVIDIA is tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, encouraging environment where everyone is inspired to do their best work. Come join the team and see how we can make a lasting impact on the world. We are seeking a software engineer to join the Isaac Lab team and propel our flagship platform for robot learning to new heights. Our mission is to become the industry's leading tool, redefining how autonomous systems are trained and shaping the future of robotics and AI.

What you’ll be doing:

  • Develop and extend physics simulation APIs for robotics learning, including contacts, joints, sensors, and actuation models.

  • Debug and resolve simulation instability, non physical behavior, and determinism issues in complex robotic systems.

  • Serve as a primary technical contact for users and customers, triaging issues from GitHub, external partners and internal teams.

  • Translate research ideas and physics models into robust, user facing APIs.

  • Participate in code reviews, system design discussions, and contribute to internal and open-source software.

  • Engage with the robotics industrial and research communities.

What we need to see:

  • BS, MS, or PhD degree in Computer Science, or equivalent experience.

  • Extensive experience in software development with Python and the deep learning software stack (Pytorch, Tensorflow, Jax, etc.).

  • Strong background in rigid body dynamics, deformable simulation, physics simulation, or robotics control.

  • 3 years experience in robotics and simulation workflows, including reinforcement learning, imitation learning, motion planning, and trajectory optimization.

Ways to stand out from the crowd:

  • Prior experience with Isaac Sim, Isaac Lab, Isaac Gym, or Mujoco.

  • Experience supporting users or maintaining open source simulation projects.

  • Publications in major AI and robotics conferences.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working with us and our product lines are growing fast in some of the hottest fields such as virtual reality, deep learning, artificial intelligence, and more. Come join us at NVIDIA!

Software Engineer, Robotics - Isaac Lab

at Nvidia

Back to all Python jobs
N
Industry not specified

Software Engineer, Robotics - Isaac Lab

at Nvidia

Mid LevelNo visa sponsorshipPython

Posted 12 hours ago

No clicks

Compensation
Not specified

Currency: Not specified

City
Shanghai
Country
China

Join NVIDIA's Isaac Lab as a Software Engineer to develop and extend physics simulation APIs for robotics learning, including contacts, joints, sensors, and actuation models. You will debug instability and non-physical behavior in complex robotic systems and triage issues from GitHub, partners, and internal teams. You will translate research ideas and physics models into robust, user-facing APIs, participate in code reviews, and contribute to internal and open-source software. You will engage with the robotics industrial and research communities to advance the platform.

Today, NVIDIA is tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, encouraging environment where everyone is inspired to do their best work. Come join the team and see how we can make a lasting impact on the world. We are seeking a software engineer to join the Isaac Lab team and propel our flagship platform for robot learning to new heights. Our mission is to become the industry's leading tool, redefining how autonomous systems are trained and shaping the future of robotics and AI.

What you’ll be doing:

  • Develop and extend physics simulation APIs for robotics learning, including contacts, joints, sensors, and actuation models.

  • Debug and resolve simulation instability, non physical behavior, and determinism issues in complex robotic systems.

  • Serve as a primary technical contact for users and customers, triaging issues from GitHub, external partners and internal teams.

  • Translate research ideas and physics models into robust, user facing APIs.

  • Participate in code reviews, system design discussions, and contribute to internal and open-source software.

  • Engage with the robotics industrial and research communities.

What we need to see:

  • BS, MS, or PhD degree in Computer Science, or equivalent experience.

  • Extensive experience in software development with Python and the deep learning software stack (Pytorch, Tensorflow, Jax, etc.).

  • Strong background in rigid body dynamics, deformable simulation, physics simulation, or robotics control.

  • 3 years experience in robotics and simulation workflows, including reinforcement learning, imitation learning, motion planning, and trajectory optimization.

Ways to stand out from the crowd:

  • Prior experience with Isaac Sim, Isaac Lab, Isaac Gym, or Mujoco.

  • Experience supporting users or maintaining open source simulation projects.

  • Publications in major AI and robotics conferences.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working with us and our product lines are growing fast in some of the hottest fields such as virtual reality, deep learning, artificial intelligence, and more. Come join us at NVIDIA!

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